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Find and open "defuser.ini" in your BioShock installation folder. Find the key you want to bind the code to and set the bind (for example, "F10=god"). Save the file and start the game, while in game press the bound key to toggle. Note: The cheat can be deactivated if a video cutscene appears or if you move to a new area.
| Code: | Result: |
| ghost | Disable clipping |
| walk | Disable Fly and Ghost cheats |
| walk | Disable fly and ghost codes |
| fly | Flight mode |
| igbigbucks | Gives $500 |
| givebioammo | Gives EVE |
| god | God mode |
| givehealth | Immediately refills your health bar to max |
| killpawns | Kill All Enemies on Level |
| suicide | Kill Self |
| slomo | Slomo Mode |
| teleport | Teleport to pointer |
Create a text file named Plasmid.txt with a text editor and place it in the "System" folder in the game directory, which is typically "C:Program Files2K GamesBioShockContentSystem". In the "User.ini" file used in the "Cheat mode" section, bind the following command to any key
exec Plasmid.txt
Edit the Plasmid.txt file you have just made with any of the following commands listed below. Once you are in the game, use the key you have bound to the "exec Plasmid.txt" line. Go to a gene bank to check out any new Tonics you have summoned. Higher level Plasmids seem to replace lower level ones automatically. All of the below entries are Tonics unless otherwise indicated.
| Code: | Result: |
| GEP AlarmExpert | Alarm Expert |
| GEP AlarmExpertTwo | Alarm Expert 2 |
| GEP ArmoredBody | Armored Shell |
| GEP ArmoredBodyTwo | Armored Shell 2 |
| GEP Bloodlust | Bloodlust |
| GEP BoozeHound | Booze Hound |
| GEP EfficientCrafter | Clever Inventor |
| GEP EfficientCrafterTwo | Clever Inventor 2 |
| GEP SpringboardTrapTwo | Cyclone Trap 2 Plasmid |
| GEP SpringboardTrap | Cyclone Trap Plasmid |
| GEP DeepResearcher | Damage Research |
| GEP DeepResearcherTwo | Damage Research 2 |
| GEP ElectricBolt | Electric Bolt 1 Plasmid |
| GEP ElectricBoltTwo | Electric Bolt 2 Plasmid |
| GEP ElectricBoltThree | Electric Bolt 3 Plasmid |
| GEP ElectricBody | Electric Flesh |
| GEP ElectricBodyTwo | Electric Flesh 2 |
| GEP BerserkRage | Enrage! |
| GEP MedHypoOmnisynthesis | EVE Link |
| GEP MedHypoOmnisynthesisTwo | EVE Link 2 |
| GEP BioAmmoEfficiency | Eve Saver |
| GEP HealthyConsumer | Extra Nutrition |
| GEP HealthyConsumerTwo | Extra Nutrition 2 |
| GEP HealthyConsumerThree | Extra Nutrition 3 |
| GEP ElectronicsExpert | Focused Hacker |
| GEP ElectronicsExpertTwo | Focused Hacker 2 |
| GEP FreezingNimbus | Frozen Field |
| GEP FreezingNimbusTwo | Frozen Field 2 |
| GEP GeneticHacker | Hacker's Delight |
| GEP GeneticHackerTwo | Hacker's Delight 2 |
| GEP GeneticHackerThree | Hacker's Delight 3 |
| GEP HackingExpert | Hacking Expert |
| GEP HackingExpertTwo | Hacking Expert 2 |
| GEP SuperHeated | Human Inferno |
| GEP SuperHeatedTwo | Human Inferno 2 |
| GEP SummonProtectorTwo | Hypnotize Big Daddy 2 Plasmid |
| GEP SummonProtector | Hypnotize Big Daddy Plasmid |
| GEP IncinerationTwo | Incinerate! 2 Plasmid |
| GEP IncinerationThree | Incinerate! 3 Plasmid |
| GEP Incineration | Incinerate! Plasmid |
| GEP InsectSwarmPlasmidTwo | Insect Swarm 2 Plasmid |
| GEP InsectSwarmPlasmidThree | Insect Swarm 3 Plasmid |
| GEP InsectSwarmPlasmid | Insect Swarm Plasmid |
| GEP MachineBully | Machine Buster (destroy bots, turrets efficiently) |
| GEP MachineBullyTwo | Machine Buster 2 |
| GEP MedicineFriendly | Medical Expert |
| GEP MedicineFriendlyTwo | Medical Expert 2 |
| GEP MedicineFriendlyThree | Medical Expert 3 |
| GEP ChameleonBlood | Natural Camouflage |
| GEP OrganicPockets | Organic Pockets (large capacity) |
| GEP EyeForDetail | Photographer's Eye |
| GEP EyeForDetailTwo | Photographer's Eye 2 |
| GEP ProlificCrafter | Prolific Inventor |
| GEP StationExpert | Safecracker |
| GEP StationExpertTwo | Safecracker 2 |
| GEP ThoroughScavenger | Scrounger |
| GEP ThoroughScavenger | Scrounger |
| GEP SecurityBeacon | Security Bullseye Plasmid |
| GEP NearSightedCameras | Security Evasion |
| GEP NearSightedCamerasTwo | Security Evasion 2 |
| GEP SecuritySystemsExpert | Security Expert |
| GEP SecuritySystemsExpertTwo | Security Expert 2 |
| GEP ShorterAlarm | Shorten Alarms |
| GEP ShorterAlarmTwo | Shorten Alarms 2 |
| GEP ExtendedShutdown | Shutdown Expert |
| GEP ExtendedShutdownTwo | Shutdown Expert 2 |
| GEP SlowFlow | Speedy Hacker |
| GEP SlowFlowTwo | Speedy Hacker 2 |
| GEP FastTwitch | SportBoost |
| GEP FastTwitchTwo | SportBoost 2 |
| GEP ChargedBursts | Static Discharge |
| GEP ChargedBurstsTwo | Static Discharge 2 |
| GEP DecoyHuman | Target Dummy Plasmid |
| GEP Telekinesis | Telekinesis Plasmid |
| GEP VendingExpert | Vending Expert |
| GEP VendingExpertTwo | Vending Expert 2 |
| GEP IcicleAssault | Winter Blast 1 Plasmid |
| GEP IcicleAssaultTwo | Winter Blast 2 Plasmid |
| GEP IcicleAssaultThree | Winter Blast 3 Plasmid |
| GEP MeleeMaster | Wrench Jockey |
| GEP MeleeMasterTwo | Wrench Jockey 2 |
| GEP SneakAttack | Wrench Lurker |
| GEP SneakAttackTwo | Wrench Lurker 2 |
Create a text file named Weapons.txt with a text editor and place it in the "System" folder in the game directory, which is typically "C:Program Files2K GamesBioShockContentSystem". In the "User.ini" file used in the "Cheat mode" section, bind the following command to any key
exec Weapons.txt
Edit the Weapons.txt file you have just made with any of the following commands listed below. Once you are in the game, use the key you have bound to the "exec Weapons.txt" line. Alternately, you can use Plasmid.txt file if already created and use the same key for both types of cheats. Spawned weapons and ammunition will appear directly in your inventory. Note: The game has default maximum ammunition carrying capacities for each weapon (for example, you can normally carry a maximum of 48 standard pistol rounds) Thus if you try to summon 999 pistol rounds with the pistol in your inventory, the game will automatically limit you to 48 rounds. However if you summon 999 rounds before you first acquire the pistol, then you will have 999 rounds available in your inventory.
| Code: | Result: |
| GiveItem <1-999> ShockGame.ChemicalThrower_Accelerant | "Charges" of Accelerant for chemical thrower |
| GiveItem <0-9999>ShockGame.Adam | Adam |
| GiveItem 1 ShockGame.WeaponsGeneticSlotUpgrade | Add slot for combat tonics; maximum of six slots |
| GiveItem 1 ShockGame.EngineeringGeneticSlotUpgrade | Add slot for engineering tonics; maximum of six slots |
| GiveItem 1 ShockGame.PhysicalGeneticSlotUpgrade | Add slot for physical tonics; maximum of six slots |
| GiveItem 1 ShockGame.ActiveGeneticSlotUpgrade | Add slot for plasmids; maximum of six slots |
| GiveItem <1-999> ShockGame.Pistol_AntiPersonnel | Anti-personnel pistol rounds |
| GiveItem <1-999> ShockGame.MachineGun_ArmorPiercingBullet | Armor piercing machinegun rounds |
| GiveItem <1-999> ShockGame.Pistol_ArmorPiercing | Armor piercing pistol rounds |
| GiveItem <1-999> ShockGame.AutoHack | Auto hacking tool; max inventory capacity of 5 |
| GiveWeapon ShockGame.ChemicalThrower | Chemical thrower |
| GiveWeapon ShockGame.Crossbow | Crossbow |
| GiveItem <1-999> ShockGame.Shotgun_IonicBuck | Electric shotgun shells |
| GiveItem <1-999> ShockDesignerClasses.BioAmmoHypo | EVE hypo; max inventory of 9 |
| GiveItem <1-999> ShockGame.Shotgun_HighExplosiveBuck | Explosive shotgun shells |
| GiveItem <1-999> ShockGame.Film | Film for the research camera; max inventory capacity of 100 |
| GiveItem <1-999> ShockDesignerClasses.MedHypo | First aid kit; max inventory of 9 |
| GiveItem <1-999> ShockGame.GrenadeLauncher_FragGrenade | Frag grenades for grenade launcher |
| GiveItem <1-999> ShockGame.MachineGun_FrozenBullet | Freezing machinegun rounds |
| GiveWeapon ShockGame.GrenadeLauncher | Grenade launcher |
| GiveItem <1-999> ShockGame.GrenadeLauncher_RPG | Heat seeking missiles for grenade launcher |
| GiveItem 1 ShockGame.BioAmmoUpgrade | Increase maximum EVE (blue bar) |
| GiveItem 1 ShockGame.HealthUpgrade | Increase maximum health (red bar) |
| GiveItem <1-999> ShockGame.ChemicalThrower_IonicGel | Ionic Gel "charges" for chemical thrower |
| GiveItem <1-999> ShockGame.ChemicalThrower_Kerosene | Kerosene "charges" for chemical thrower |
| GiveItem <1-999> ShockGame.ChemicalThrower_LiquidNitrogen | Liquid nitrogen "charges" for chemical thrower |
| GiveWeapon ShockGame.MachineGun | Machinegun |
| GiveWeapon ShockGame.Pistol | Pistol |
| GiveItem <1-999> ShockGame.MachineGun_RubberBullet | Rubber bullet machinegun rounds |
| GiveWeapon ShockGame.Shotgun | Shotgun |
| GiveItem <1-999> ShockGame.CeilingCrawlerOrgan | Spider splicer organ; restores health like first aid kit |
| GiveItem <1-999> ShockGame.Crossbow_Bolt | Standard crossbow bolts |
| GiveItem <1-999> ShockGame.MachineGun_Bullet | Standard machinegun rounds |
| GiveItem <1-999> ShockGame.Pistol_Bullet | Standard pistol rounds |
| GiveItem <1-999> ShockGame.Shotgun_00Buck | Standard shotgun shells |
| GiveItem <1-999> ShockGame.GrenadeLauncher_StickyGrenade | Sticky grenades for grenade launcher |
| GiveItem <1-999> ShockGame.Crossbow_SuperHeatedBolt | Super heated crossbow bolts |
| GiveItem <1-999> ShockGame.Crossbow_TrapBolt | Trap crossbow bolts |
| GiveWeapon ShockGame.Wrench | Wrench |
Create a backup copy of the file before proceeding. Use a text editor to create the file "upgrades.txt" in the "ContentSystem" directory in the game folder. Add any of the following codes as separate lines in that file. Then use a text editor to edit the "User.ini" file in the "Documents and Settings<username>Application DataBioshock" directory in Windows XP or the "Users<username>AppDataRoamingBioShock" directory in Windows Vista. Note: You may first need to enable hidden files and folders to be viewed first. find it. Scroll down to the "[Default]" header. Choose a currently unbound key bind by inserting the line "Exec upgrades.txt"; for example "F7=Exec upgrades.txt". Note: If you upgrade a weapon you do not have yet, they will be enabled when you pick up that weapon.
| Code: | Result: |
| AddWeaponStatUpgrade ChemicalThrower ConsumptionRate | Gives the "Chemical Thrower Consupmtion Rate" upgrade. |
| AddWeaponStatUpgrade ChemicalThrower Range | Gives the "Chemical Thrower Range" upgrade. |
| AddWeaponStatUpgrade Crossbow BreakageChance | Gives the "Crossbow Breakage Chance" upgrade. |
| AddWeaponStatUpgrade Crossbow Damage | Gives the "Crossbow Damage Increase" upgrade. |
| AddWeaponStatUpgrade GrenadeLauncher Immunity | Gives the "Grenade Launcher Damage Immunity" upgrade. |
| AddWeaponStatUpgrade GrenadeLauncher Damage | Gives the "Grenade Launcher Damage Increase" upgrade. |
| AddWeaponStatUpgrade MachineGun Damage | Gives the "Machine Gun Damage Increase" upgrade. |
| AddWeaponStatUpgrade MachineGun Kickback | Gives the "Machine Gun Kickback Reduction" upgrade. |
| AddWeaponStatUpgrade Pistol MagazineSize | Gives the "Pistol Clip Size" upgrade. |
| AddWeaponStatUpgrade Pistol Damage | Gives the "Pistol Damage Increase" upgrade. |
| AddWeaponStatUpgrade Shotgun Damage | Gives the "Shotgun Damage Increase" upgrade. |
| AddWeaponStatUpgrade Shotgun RateOfFire | Gives the "Shotgun Rate of Fire" upgrade. |
There are three possible endings, depending on how the Little Sisters were treated.
If more than one Little Sister was harvested, the "bad" ending will play.
If no more than one Little Sister was harvested, but the rest were rescued, the "good" ending will play.
Rescue all the Little Sisters in the game except for one that is harvested to see the third ending.

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Find more cheat codes, hints, walkthroughs, guides, FAQ and tricksThis procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "defuser.ini" file in the game directory. Set a key binding to the following codes (for example, "F10=fly"). Then, press the corresponding key during game play to activate the corresponding cheat function. Note: Any active codes are disabled when a new area loads or intermission sequence plays. (mode on the left, code to type in on the right)
While you can buy health packs at health stations for $10, you can get them for free by simply smashing the machines with your wrench. After a few hits, between 1-3 health packs should lie on the floor for you to grab, for free.
In order to do this, you need the Hypnotize Big Daddy Plasmid and the Natural Camouflage Tonic. All you have to do is use the Hypnotize Big Daddy Plasmid on a Big Daddy so that he thinks you're a Little Sister and protects you. Now here's the fun part - simply find and attack another Big Daddy and your Big Daddy will attack it to protect you.
When fighting a Big Daddy, use armor-piercing rounds, as they will deal considerable damage compared to regular rounds.
Sander Cohen will ask you to take four pictures for him to complete his masterpiece. After you do that, you can kill him at your convenience.
Use a blast of the Electric Shock Plasmid to temporarily disable security drones before you do anything else in a room. Then, run up to them within five seconds and hack them! You can hack while the game is on virtual "pause." You'll have security drones on your side for the rest of the time you are in a fight after doing this.
Once you get the Grenade Launcher and the Proximity Mines, this technique can be employed. Find a red fuel tank (all over the place), and cover it with about 6 Proximity Mines or so. Next, use Telekinesis to lift the massive explosive device and hurl it at a Big Daddy. This deals massive damage, leaving you with minimal effort to finish the job. Just be careful not to have the bomb blow up before you get there. (The launcher upgrade that deals no damage to you is a great thing to have just in case.)
While using the Telekinesis Plasmid, you can drop the item you are holding instead of throwing it across the room. To do this you must have an item currently being held. Pick up any item, with the Telekinesis Plasmid selected. Using the LT button, keep holding the item, and don’t let go of the LT button.
When you’re ready to drop the item, press the RB button to open your weapons menu, and in the transition of the weapons menu opening, let go of the LT button. Choose your weapon and the item will drop safely to your feet. If done correctly, the item falls at your feet, instead of being thrown, which makes the item easier to find when you need it.
Added by SyrionSyronimus: A simpler way to drop the item you're holding is to just hit 'X'. So, with the Telekinesis Plasmid armed, hold LT to TK something to you. While it's 'in your face', press X to drop it on the ground. No need to switch to weapons.
The following works with both the Crossbow and the Grenade Launcher. While shooting either, you can rapidly reload by pressing the left trigger, then quickly after pressing the right trigger. This will allow you to start shooting without having to wait longer (several seconds) for your weapon to reload. This is especially useful against powerful enemies like Big Daddies.
Here's another technique to take out Big Daddies. Use the Electric Buck on your Shotgun, alternating between the buck and using the Electro Bolt Plasmid every few seconds (which will shock and freeze him in addition to dealing damage). This technique is especially useful on Bouncer class Big Daddies.
If you have Trap Bolts for your Crossbow, you can execute this technique to kill Big Daddies easily. Give yourself about 20 feet (in-game, of course) and shoot your Trap Bolts so they hang between you and the location of the Big Daddy you want to kill. Then shoot a round with another weapon at the Big Daddy to anger it so it comes towards you. It will stumble across the Trap Bolts you've shot and die, since it only takes two of them to take one down.
Once you've obtained the Dart Gun, you can try this technique. All that's required is Electrical Trap Darts (4-6 per Big Daddy). Take your 4-6 Trap Darts and line them down a hall or near where you can see a Big Daddy, making sure the path he'll take towards you is amply covered. Once that's done, shoot at the Big Daddy to get his attention and keep him running towards you. He'll run into each dart and kill himself.
Here's another easy method to kill Big Daddies easily. Try using Electric Gel in the Chemical Thrower. It takes about 3/4 of a tank, but the Big Daddy won't be able to move as you shoot and kill him.
For easy Splicer kills, simply use Telekinesis on one to hurl its body at others in the vicinity. This method usually results in a one-hit kill and is especially useful against higher-level Splicers.

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Download the PC BioShock Demo!
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