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Splinter Cell: Pandora Tomorrow cheats, hints, guides

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Annoyance
When you begin the first level (Dili, Timor) you will start off in the water. Now just sit there, or run around in the water, but DONT progress through the level. After 15 seconds after Lambert stops briefing you, he will ask you what you are doing. 15 more seconds after you reply, he makes another comment. And another 15 seconds left, he tells you to get moving because lives are at stake. Now you are free to continue your game.

Suprise spies outside Mount Hospital (Online)
Theres a trick you can perform as a mercernary in the Mount Hospital. Both teamates (p1 & p2) on the merc side have to meet in room 202 in order to do the trick. In order to get outside the Mount Hospital one of your teamates has to get on top of the neutralization pod, and the other teamate has to neal right against the window in front of your partner. once both teamates are in place the person in the pod has to jump off onto your teamates back and jump onto the window sill.this will temporarily knock your teamate out.once he is up jump out of the window and have fun supprising the spies when you kill them.

Room Keycode
The code for the security room on the Lax level is 1387.

Easy Aiming with the SC-20K
Click the Right analogue stick to zoom in the sniper scope, then press L to hold your breath. You should be able to get a good shot while Sam stays still.

Easier aiming with pistol
To aim better with the pistol, press X to pull it out. The crosshair should appear normal. Then, press Up on the D-pad and the crosshair should become a laser sight. This makes it very easy to aim, since the laser sight is smaller and thinner than the normal crosshair. This allows fast kills and head shots. Note: If you are in dark corners and have the laser sight on, the enemies will notice and attack you.

Knocking out guards
To knock out a guard without using a Sticky Shocker or a Air Foil, shoot a Sticky Cam at their head. Note: It must hit him directly in the head for the guard to get knocked out.

Whistling
To whistle, press Black. This will usually make a guard approach the sound. Note: Hide in a dark area and whistle, then jump the guard when he stops.

Talking to teammate after losing in multi-player mode
When you are playing in an online match and lose all of your respawn lives, mute your teammate and then unmute him. Both of you can now communicate with each other.

Capturing Suhadi Sadono
After killing off all of Sadono's guards, lure him into a dark corner then shoot him with a Ring Airfoil. Then, run up behind him and grab him. You can now force him to use the retinal scanner and complete the mission. Also, rather than picking off each one of the bodyguards, you can go to the right all the way around the room in the shadows. You should then reach the stage behind Sadono. Follow the curtain's shadow to Sadono. There will be a gap. Stand up and run until you see the "Grab Character" option appear. Grab him. You will be shot at and probably get hit, but once you grab him they will stop and you will hear someone say "Don't shoot, you might hurt Sadono". After that you are home free as they will not follow you.

Prince Of Persia references
On the mission when you are on the train, look in the second car where the guard is located. Knock him out then go behind the fenced door. Look down you will see a magazine featuring Prince Of Persia. Also on the third level when you are in Paris on the train, at the beginning there will be a room with an engineer. Knock him out. On the floor of the room is a Prince Of Persia strategy guide.

Various references
On the first half of the Jerusalem level, there is a book store directly behind an alley with a swinging lamp. Next to it is another smaller alley with a swinging lamp. If you look inside the large window you can see many different picture references to The Punisher, Ubi Soft's XIII, an anime, and a picture of the infamous "Sniper Kitty" among many other things. Use the binoculars to get a much better look.

Level select
When you complete the game on the normal or hard difficulty setting, when you go back into the game make sure you go over towards the level select instead of checkpoints. You could lose your data and have to do it over again if the wrong choice is made.
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Splinter Cell: Pandora Tomorrow cheats

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Splinter Cell: Pandora Tomorrow


Pipe Climbing

You know the for 2nd level of the game when you get to kill people with the big guns... well the one with busted the train at the beginning. Well  you know the part when Sam is in the closet like room with the med-kit and the long coats on the rack. This part is really hard to get through. Especially with the brightly lit room with the two guards patrolling around the place. Well After you look through the OC you see the lights off. Once you open the door get one of your guns out and turn on your night vision goggles and destroy the desk lamp shining into the corner. Then quickly squat down in the corner and use the sniper mode to destroy the rest of the lights. Turn on your thermal vision goggles then you'll see a pipe right in the corner. You can climb up that pipe! When you are finally on the beam press Y to bring your legs up to decrease your visibility and it will allow you to pass over the shelves. Wait for Both of the terrorists to be on the other side of the room and then press B to drop down and press it again to squat. Then you should have no problem through out the rest of the game.

Hint In Paris, France

When in Paris towards the end of the mission/objective you will have to get to the ceiling vent and talk to this guy and get his cell phone that's not the hard part. There is a bookcase that you jump on and then you can just jump into the vent. but after you are in the vent you will see a cut scene of 3 guys trying to brake into a safe. If you go a little farther there will be a drop down point and you will talk to the guy you are there to talk to he will give you his cell phone. Now here's the thing there is another cut scene afterwards of the 3 guys setting explosives by the door and you have like 40 seconds to get out. when you jump back into the ceiling vent they will see you and shoot you and really it stinks. so to avoid this simply at the very beginning when you first get in the vent throw a frag grendade down between the pipes you are walking on this will kill all three guys and avoid the whole explosives thing! easy huh!!

Trick To Slipping Past Guards In Israel

Once you meet the woman by the church in Israel you have to follow her. Most of the time she will distract the guards but after awhile she just keeps walking. the secret to getting past the first part is by waiting in the shadow or shooting out street light when needed (only shoot ones that you are sure that are needed you must save ammo) once you are walking down an alley with windows to the left you will come to a lamp and a blind corner. Shoot out all the lights on the street lamp and then move forward and shoot the other 2 lights on the tunnel. then on walk past the guard (or take him out) on either side of the steps going into the tunnel is a ledge you can pull yourself up on and walk most of the way down. you should fall through and a guard should be standing there knock him out and stay to the right. go behind the table to the next tunnel. jump up on the tin roof on the right. follow it down and drop down knock out the guard standing there. after this its pretty easy until you make it to the en and are forced to kill the woman. then you take an elevator down into a gunfight. good luck also use your pistol until after you kill the woman you will need the rifle ammo.

Jerusalem Level (Getting the SC-20K)

Ok, start by talking to Coen (The weird girl you start near). Blah Blah. Wait for Lambert to stop talking then walk up the stairs and shoot out the light before the guard sees you. Whistle him over and knock him out. Leave him there for now, and do the S.W.A.T move past the door. Don't move. Get off the wall and he will see you. Run to the darkness and when he comes, knock him out. Put the two bodies in the room and shoot out the light. Yay! Move up the street and there will be a Guard. Before you pass the pile of boxes, there is a big dark spot. When the guard is close whistle him over and knock him out. Put him in the room with the other two people. Move all the way down the road and there is a shop. NOT THE RIGHT SHOP! There is a tunnel, wait till the guard leaves then shoot out the light. Go into the corner and wait until they stop talking. In the meantime, pick up the bottle. The guard will come back... you know what to do. THROW THE BOTTLE! When he's knocked out, go behind the bench and walk along the wall. There's a small piece of light, don't worry, walk thought it. In the corner there's a pipe. Climb it and slide the wire to the window. Walk along the wall and turn the corner. Wait till the guard goes away and drop to the 2nd ledge half way down and drop again. Go along the wall and turn the corner keep going and turn the other corner. Checkpoint Done

Hint for Camp Level

On the fourth level when you're in the jungle camp, don't shoot the two drunks guys. If u don't then one of them will screw up on the mine and blow him self up. Then you can shoot the other one. Also use thermal a lot in grassy areas. You'll be able to see the trip mines a lot better.

Submarine Level

When Lambert tells you to reach the extraction point, you exit the submarine and walk to the platform on the left which leads to a set of stairs. Take out the guard already on the stairs and keep walking down the staircase until you hear a bunch guys trying to shoot at you. After you hear them, go back to the platform connecting the stairway to the submarine and snipe them without them noticing you.(4 guys total).

Train Mission

When you climb out from traveling under the train, you end up in a small control room which has a flashing panel of lights that says to unlock the side doors when you get close to it. Activate it but do not go back to the previous room and use the side doors to try and travel around the train to the next car. The only way is to turn the lights off and quickly go to the set of seats behind the nearest civilian. Wait until he gets up to go turn the lights back on, then quickly and quietly weave in and out of the lights, staying in the shadows until you get to the next car. If you alert anyone, you blew it. Once in the next car, wait until lambert stops talking, then wait until you hear a train employee talking to a passenger, once they stop talking wait 5 seconds and proceed slowly to the next car. The first door on the right contains a passenger and the only way to get past and not alert anyone is to get your back against the wall and do the SWAT move across the doorway. This move comes in handy quite a bit so don't forget its there. The man you're looking for is two doors down from the one you just passed.

Helpful Hint

When you find the biological substance in the underground, Lambert tells you that the girl gone bad is a very good shot and must be eliminated. This proves to be true. Once you exit the elevator run immediately to the left wall until you run into a part of the wall that juts out, safely protecting you from the two snipers. If you peek out of this wall just enough to get a shot, the snipers wont notice you at all and wont shoot. Take them out while taking your time. Don't run into the middle of the yard once you kill them both, though. There is still is one more sniper to the far left of where the first two originally were. Use the same corner method of barely peeking out to take this one down too. He gave me a lot of trouble.



Paris - Nice level

When you get to the area where the conductor is talking about some earplugs wait for him to go to the toilet, use the swat tactic to get past the door, and use the optic cable and thermal vision to search in all the cabins. Soth is the guy with a right leg that's not warm.

Also: on the same level, when you get to the end and they say "its you or them" run forward up the ladder and onto the roof. when you get there roll the whole way to the end of the train and jump onto the rope. tada!

Easy Knockouts

1) Shoot a sticky camera at a guards head when out of ammo.

2) Throw a glass bottle at their head.

3) Hit them twice before they can pull out their gun.

4) Hit them on the back of the head with your fist.

5) Sticky shockers and other special weapons.

Human shield

If you haven't already figured it out you can grab guards and use them as a human shield by pressing x this will also hold your gun out so you can shoot at enemies

Helpful things

1.While up against a wall and peeking around a corner, press x to draw your pistol to shoot around corners.

2.When crouching, run as fast as you ca and press B to do a commando roll (it is a good idea to commando roll passed small spots of light with guards around to remain undetected).

3.while your pistol is drawn, press up, down or left trigger to use the laser on it (helpful for shooting guards in the back of the head) if you try to use it while two guards are talking the other guard will see it and attack you.

4.use the optic cable at all doors to make sure that u wont be detected.

Tips & Tricks

Motion detectors, cameras, wall mines and some other things cannot detect slow movement.

Don't step no broken glass from lights that have been shot out or broken windows because guards can hear the crunching of the glass.

When using the SK20 when zoomed use the left trigger to hold your breath to keep a steady aim but it cant be held for long.

When in a foggy area use the thermal vision to see past the fog and be aware of enemies

When there is an auto turret there is usually a guard nearby, so disable the FFI on it and whistle to get him shot



 

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Splinter Cell: Pandora Tomorrow cheats

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Splinter Cell: Pandora Tomorrow

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